New Fetch Game: Hide and Seek

1 lurker | 140 watchers
Dec 2020
5:28pm, 1 Dec 2020
35,066 posts
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Night-owl
Welcome Jen.
Happy hunting
Dec 2020
5:33pm, 1 Dec 2020
13,364 posts
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NDWDave
Looks like Rae has been in the Devil’s hole...
Dec 2020
5:38pm, 1 Dec 2020
6,140 posts
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mistletoe minardi and wine
Good luck & welcome Jen
Dec 2020
5:58pm, 1 Dec 2020
6,814 posts
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Mer-Rae Christmas
With dogs, no less.
Dec 2020
6:24pm, 1 Dec 2020
12,571 posts
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geordie claus
Pah didn’t find anyone will try again tomorrow!
Dec 2020
6:47pm, 1 Dec 2020
10,565 posts
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Mandymoo
I'm cold - didnt expect to be outside tonight.....🥶
Dec 2020
6:53pm, 1 Dec 2020
2 posts
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JenHB
thanks! Managed to flush out one.....
Dec 2020
7:19pm, 1 Dec 2020
11,471 posts
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Little Nemo
Panad, you're right! It does look like a jousting knight :-)
Dec 2020
7:39pm, 1 Dec 2020
2,163 posts
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panad
Only still hiding by the skin of my teeth here...pretty much surrounded!
Dec 2020
8:52pm, 1 Dec 2020
11,473 posts
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Little Nemo
Found! *shakes fist at Exmoor Runner* :-)

About This Thread

Maintained by fetcheveryone
Here's the barebones of the new game:

fetcheveryone.com/hideandseek.php

How it works
The game generates a big three mile square with you at the centre. The square is cut into a grid of 1600 smaller squares.

During any given, unlock as many squares from your grid as possible (C19 permitting) by visiting them during your training. These are the places where you can 'hide'. Before the month is up, you must choose one of these squares as your hiding place.

When the first game kicks off (1st of the month), a lone seeker must start finding people, by visiting the squares. When someone is found, they become a seeker too. The seekers can then collaborate to flush out the hiders, and a growing army of seekers hunt down the final hiders.

The last person to be found will become the seeker for the following month.

IMPORTANT
I am still building the game. Keep following this thread for updates as I make them.

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