Hi ,
It looks like you're using an ad blocker.



The revenue generated from the adverts on the site is a critical part of our funding - and it's because of these ads that I can offer the site for free. But using the site for free AND blocking the ads doesn't feel like a great thing to do, which is why this box is so large and inconvenient. Some sites will completely block your access, but I'm not doing that - I'm appealing to your good nature instead. Did you know that you can allow ads for specific sites, whilst still blocking them on others?

Thanks,
Ian Williams aka Fetch
or for an ad-free Fetcheveryone experience!

FetchPoint: The Game

2 lurkers | 281 watchers
Oct 2024
4:20pm, 2 Oct 2024
6,478 posts
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Groundhog
That's quite an addiction @Flatlander . Maybe rather than go cold turkey you could just sit back for a little while and see how many red bugs you can collect in your circle?
Oct 2024
4:25pm, 2 Oct 2024
49,967 posts
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DocM
will miss you at the top of the chart @Flatlander

I currently have probably my lowest ever score
@fetcheveryone had talked about a revamp/adding new elements. Im sticking around to see what follows
Oct 2024
4:31pm, 2 Oct 2024
31,104 posts
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fetcheveryone
I'm gonna have to make a new version now, just to get @Flatlander involved again :-)
Oct 2024
4:38pm, 2 Oct 2024
409 posts
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Bright Strider
I am sorry you are leaving, @Flatlander. I agree that Fetchpoint is good for inspiration in what route to take. Also, yes, sometimes, the bug does land awkwardly.

There is a time for one thing, and a time for another thing, as the author of the book of Ecclesiastes says. Your departure will change the Fetchpointscape. Hopefully, see you on the road.

I tend to miss squashing a bug rather a lot: illness, busyness, tiredness. Well done for squashing them so thoroughly.
Oct 2024
4:41pm, 2 Oct 2024
3,331 posts
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Flatlander
:-o @fetcheveryone [Is there any reason why all these phantom players are appearing?]

@Groundhog too late, I've already left ;-) . Besides, I have to play the game either full on or not at all. :-)

@DocM Thank you.
Oct 2024
4:43pm, 2 Oct 2024
31,105 posts
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fetcheveryone
@Flatlander I'd need a bit more info than that. Phantom how? If you have time, you can send me a feedback with details: fetcheveryone.com/feedback-contact.php - and I'll look at it when I can - although I'm a bit snowed at the moment :-)
Oct 2024
4:43pm, 2 Oct 2024
3,332 posts
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Flatlander
@Bright Strider Yes, Fetchpoint's time for me has passed.
Oct 2024
4:48pm, 2 Oct 2024
3,333 posts
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Flatlander
@fetcheveryone I'll gather together some information over the next few days and send it to you.
Oct 2024
5:15pm, 2 Oct 2024
4,338 posts
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Oranj
@Flatlander Your bug squish streak is amazing! I think you're right, 100000 points might be a stretch too far although I got close back in 2020 (when I had the One True Ring in my vicinity).



I also have phantom players in my area - they leave bugs around (rather than owning traffic lights) that never belong to anyone. It's really weird.

Oct 2024
5:21pm, 2 Oct 2024
3,334 posts
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Flatlander
@Oranj The phantom players create bugs, jewels, AND traffic lights, but they don't own the TLs. It is only when a real life Fetchpoint playing Fetchie goes through them that they get owned.

That 2020 score of yours was amazing!

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