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New Fetch Game: Hide and Seek

139 watchers
Jun 2020
9:05pm, 2 Jun 2020
488 posts
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ishep 🇪🇺
Gah! Curse you, Camel!!!
Jun 2020
9:14pm, 2 Jun 2020
2,489 posts
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Pothunter
The simplicity of this game is great!
Jun 2020
9:19pm, 2 Jun 2020
50 posts
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Enigma
Not fair, Paul N must have been peeking...
Jun 2020
9:43pm, 2 Jun 2020
11,933 posts
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NDWDave
Top half now...
Jun 2020
9:48pm, 2 Jun 2020
8,115 posts
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chunkywizard
More seekers than hiders now.
Jun 2020
9:52pm, 2 Jun 2020
18,326 posts
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Angus Clydesdale
Top half! Ace :)
Jun 2020
9:59pm, 2 Jun 2020
4,320 posts
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Alice the Camel
Soz ishep :-p
Jun 2020
10:02pm, 2 Jun 2020
490 posts
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ishep 🇪🇺
Not to worry - I lasted much longer than I did last month! :)
Jun 2020
10:07pm, 2 Jun 2020
33,902 posts
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♪♫ Synge ♪♫
Don’t mention the corners! I mentioned them once, but I think I got away with it!
Jun 2020
10:20pm, 2 Jun 2020
5,859 posts
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Nightjar
Just ran 5k looking for people. Couldn’t believe I didn’t find anyone. Still hiding aren’t I 🙄

About This Thread

Maintained by fetcheveryone
Here's the barebones of the new game:

fetcheveryone.com/hideandseek.php

How it works
The game generates a big three mile square with you at the centre. The square is cut into a grid of 1600 smaller squares.

During any given, unlock as many squares from your grid as possible (C19 permitting) by visiting them during your training. These are the places where you can 'hide'. Before the month is up, you must choose one of these squares as your hiding place.

When the first game kicks off (1st of the month), a lone seeker must start finding people, by visiting the squares. When someone is found, they become a seeker too. The seekers can then collaborate to flush out the hiders, and a growing army of seekers hunt down the final hiders.

The last person to be found will become the seeker for the following month.

IMPORTANT
I am still building the game. Keep following this thread for updates as I make them.
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