FetchPoint: The Game
2 lurkers |
281 watchers
4 Jun
10:05am, 4 Jun 2025
279 posts
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LanaD
fetcheveryone wrote: @LanaD if you're still plotting your routes manually, make sure you click plenty of points around the location of the bug. If it falls between two clicks, it may not get picked up. Not usually a problem for GPS watches, as they typically record one point per second. Oh, and obviously make sure you make it outside your mile circle good advice - thank you! |
4 Jun
2:42pm, 4 Jun 2025
1,815 posts
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Shortcut Cam
My house is just outside the circle. This way I always clear any bugs I’ve traipsed through.
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4 Jun
3:34pm, 4 Jun 2025
4,563 posts
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Snail
Yes, same logic here Shortcut Cam
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4 Jun
4:34pm, 4 Jun 2025
48,029 posts
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Night-owl
That was my logic too. Though I'm not playing properly now so I have bugs galore
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12:14pm
12:14pm, 5 Jun 2025
31,876 posts
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fetcheveryone
I've made a new thread to discuss the new version of the game. Give it a watch if you're interested: fetcheveryone.com/forum/fetchworld-63701/ |
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