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New Fetch Game: Hide and Seek

1 lurker | 139 watchers
13 Jul
5:50pm, 13 Jul 2025
48,357 posts
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Night-owl
Well I hope they are not on the railway line
14 Jul
8:28am, 14 Jul 2025
92,817 posts
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Diogenes
Got the last two this morning.

Congratulations @Badger and apologies to @NordRunner
14 Jul
9:18am, 14 Jul 2025
48,364 posts
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Night-owl
Congratulations 🎊 @Badger
14 Jul
9:39am, 14 Jul 2025
36,923 posts
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Sushi
Congratulations Badger.
14 Jul
9:44am, 14 Jul 2025
13,151 posts
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minardi
Congrats @Badger
14 Jul
10:06am, 14 Jul 2025
6,802 posts
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Cheeky’s Dad
Well done @Badger
14 Jul
10:53am, 14 Jul 2025
7,049 posts
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mr d
Well done @Badger

Both hiding in the same square?
14 Jul
11:48am, 14 Jul 2025
92,821 posts
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Diogenes
Possibly, my run covered two of the remaining three squares.
14 Jul
11:50am, 14 Jul 2025
92,822 posts
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Diogenes
The time in the log is the time that my app synched with Fetch, not the actual time I found them so I can't tell.
14 Jul
7:51pm, 14 Jul 2025
25,006 posts
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Gooner
Well done Badger!

About This Thread

Maintained by fetcheveryone
Here's the barebones of the new game:

fetcheveryone.com/hideandseek.php

How it works
The game generates a big three mile square with you at the centre. The square is cut into a grid of 1600 smaller squares.

During any given, unlock as many squares from your grid as possible (C19 permitting) by visiting them during your training. These are the places where you can 'hide'. Before the month is up, you must choose one of these squares as your hiding place.

When the first game kicks off (1st of the month), a lone seeker must start finding people, by visiting the squares. When someone is found, they become a seeker too. The seekers can then collaborate to flush out the hiders, and a growing army of seekers hunt down the final hiders.

The last person to be found will become the seeker for the following month.

IMPORTANT
I am still building the game. Keep following this thread for updates as I make them.
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