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New Fetch Game: Hide and Seek

139 watchers
10 Jan
1:38pm, 10 Jan 2022
38358 posts
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Night-owl
Well done GAZGIB hopefully you've received your badge
25 Jan
7:15pm, 25 Jan 2022
11235 posts
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Sigh
Has everyone hidden yet? One week to go....
25 Jan
7:20pm, 25 Jan 2022
4440 posts
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bja61
Thanks for the reminder Sigh ! Hidden, supplies laid in…
25 Jan
7:35pm, 25 Jan 2022
16449 posts
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NDWDave


Salem is ready
25 Jan
10:19pm, 25 Jan 2022
976 posts
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Margarita
Hidden!
25 Jan
10:41pm, 25 Jan 2022
22270 posts
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Meglet
Thanks! I’m back in my usual spot at the twisty bridge.
25 Jan
11:09pm, 25 Jan 2022
33752 posts
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Sushi.
I think Salem might win
26 Jan
8:00am, 26 Jan 2022
22274 posts
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Meglet
That would be a good submission for my favourite twitter account ‘There is no cat in this picture’.
26 Jan
4:00pm, 26 Jan 2022
38462 posts
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Night-owl
Hidden.

Didn't know where as have not visited the square I was in last month

So I close my eyes and hoped for the best

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About This Thread

Maintained by fetcheveryone
Here's the barebones of the new game:

fetcheveryone.com/hideandseek.php

How it works
The game generates a big three mile square with you at the centre. The square is cut into a grid of 1600 smaller squares.

During any given, unlock as many squares from your grid as possible (C19 permitting) by visiting them during your training. These are the places where you can 'hide'. Before the month is up, you must choose one of these squares as your hiding place.

When the first game kicks off (1st of the month), a lone seeker must start finding people, by visiting the squares. When someone is found, they become a seeker too. The seekers can then collaborate to flush out the hiders, and a growing army of seekers hunt down the final hiders.

The last person to be found will become the seeker for the following month.

IMPORTANT
I am still building the game. Keep following this thread for updates as I make them.

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