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FetchPoint: The Game

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DTs
Apr 2012
11:02am, 19 Apr 2012
109 posts
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DTs
Hilarious! I love the insight to the world or real time software testing and bug fixing!

Tactical Fetchies might find it adventageous to find an area in which flowers will produce coins and then run around in very tight little circles taking care not to get too dizzy, to create pockets of flower density to generate coins to come an collect the following day. Good luck to all you rural dwellers!
Apr 2012
11:04am, 19 Apr 2012
1,032 posts
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BrianJ
What will happen at races, will there be a mass of flowers left behind?
Apr 2012
11:05am, 19 Apr 2012
2,650 posts
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Vancouver Jogger
Already have an area set aside as a nursery, which coincides with my interval sessions :)
Apr 2012
11:05am, 19 Apr 2012
1,106 posts
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Drell
I'm hoping that the flowers I leave (or rather the coins from them) will attract other runners who will then leave more for me...
Apr 2012
11:32am, 19 Apr 2012
11,052 posts
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fetcheveryone
DTs - if I increase the radius measurement for flowers to "not within 1.5 miles of another player", then it cuts out masses of central London. I might just have to do that :-)

Brian - I guess so, I'd like to see how that will look :-)
Apr 2012
11:37am, 19 Apr 2012
33 posts
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westmoors
London could look interesting on Monday!
Apr 2012
11:39am, 19 Apr 2012
2,651 posts
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Vancouver Jogger
And all the flowers should be dropped at pretty much the same points (i.e 0.5 miles from start, 1 mile from start...) Parts of London are going to be awash with coins on Monday morning!
Apr 2012
11:45am, 19 Apr 2012
8,674 posts
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Nick Cook
Hmmm...Mr Fetch sir, I cycled into work yesterday morning and home again in the evening along the normally barren backroads between Wokingham and Maidenhead. Having seen this thing about flowers, I had a look at the map this morning (turning coin layer on) expecting to see coins along the route - but there were none.

Have I got the wrong end of the stick somewhere?
Apr 2012
11:54am, 19 Apr 2012
11,053 posts
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fetcheveryone
Nick - the flowers won't pollenate if they're within anyone elses patch - they need to be on 'unclaimed ground' if you like. Would that explain it?
Apr 2012
11:55am, 19 Apr 2012
11,054 posts
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fetcheveryone
Oh and... I only put them live last night (during The Apprentice I think), so if you logged your routes before that, it wouldn't generate any flowers.

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