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FetchPoint: The Game

5 lurkers | 283 watchers
Aug 2016
1:41pm, 31 Aug 2016
1,090 posts
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westmoors
CStar, we can't buy any markers at the moment. Not sure if the ability will return or not.

Also, everything might not reset tonight as Fetch may have changed his mind (see page 1883).
Aug 2016
1:45pm, 31 Aug 2016
6,015 posts
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CStar
Sorry - need to keep up ;-)
Aug 2016
1:53pm, 31 Aug 2016
9 posts
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Gary Cardnell
What is meant by "visting"?
Aug 2016
1:59pm, 31 Aug 2016
17,710 posts
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fetcheveryone
flower hit pseudocode:

if (player == owner) {

if (rand(1,7)<=days_since_last_water) {

flower.value+=rand(2,4)

flower.lastwatered=today

} else {

flower.picked
}
Aug 2016
1:59pm, 31 Aug 2016
17,711 posts
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fetcheveryone
flower hit pseudocode:

if (player == owner) {

if (rand(1,7)<=days_since_last_water) {

flower.value+=rand(2,4)

flower.lastwatered=today

} else {

flower.picked
}
R4R
Aug 2016
2:01pm, 31 Aug 2016
2,707 posts
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R4R
Visiting = walking/running/cycling within an 80m radius of the item in question

The way watering flowers stands at the moment, you can visit one of your own flowers, but it may not get watered - it's a bit random, but if you visit within 1 day then you only stand a 1 in 7 chance of it being watered, but if you leave it longer the chances go up until after 7 days or more you are guaranteed that it will get watered. I think the change only went in yesterday
R4R
Aug 2016
2:03pm, 31 Aug 2016
2,708 posts
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R4R
Not sure that helps ;-)
Aug 2016
2:05pm, 31 Aug 2016
17,712 posts
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fetcheveryone
The watering date only updates if it's a successful water.
Aug 2016
2:06pm, 31 Aug 2016
17,713 posts
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fetcheveryone
There's an electrical fault on our street, so our power will go off in about 10 mins. So I might not be responding as much - but will be beavering away on the test machine.
Aug 2016
2:33pm, 31 Aug 2016
27,691 posts
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Old Croc
Is that steam powered?

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