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FetchPoint: The Game

12 lurkers | 283 watchers
Nov 2011
12:28pm, 23 Nov 2011
9,404 posts
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Yorkshire Pie
For me it seems that the first couple of runs had loads of coins to pick up while barely trying, but as I do the obvious ones they don't get replenished quite as quickly, and it takes more thought to hit the markers which are left on subsequent runs - I'm guessing that once coins start to expire it will settle down? I guess higher coin density also helps in rural areas to increase the chance that some of them are accessible.
Nov 2011
12:30pm, 23 Nov 2011
11,232 posts
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Ultra Sparkly Bridget
Elsie - I get that message at work but not at home (just shows how crap NHS IT is).

As a rural dweller who seems to be the only person playing the game around here (no sign of the other local Fetchie yet) I certainly don't have too many accessible markers and do need to plan my runs to collect them in the most efficient manner. There are lots sitting around in the middle of fields that can't be reached though. I think I might head to a more populated area at the weekend for a quick raid :-)
Nov 2011
12:30pm, 23 Nov 2011
1,014 posts
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Elsie Too
Good points YP. maybe I should stop being nosey and looking to see what markers there are in other areas!
Nov 2011
12:30pm, 23 Nov 2011
318 posts
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betty baboon
Yep, if you reduce the number of markers, those of us in rural areas will have even less we can collect. I have loads in my area, but very few are actually along roads. Most are in the middle of fields and are going to be pretty impossible for me to collect.
Nov 2011
12:31pm, 23 Nov 2011
1,015 posts
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Elsie Too
It's always happened on my work PC too USB - probably is just rubbish IT rather than a problem with the game.
Nov 2011
12:32pm, 23 Nov 2011
1,016 posts
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Elsie Too
I'm going on a run round some fields tonight to see what I can get - the north half of my area is rural while the south is urban. Please ignore my suggestion and I'll stop planning routes on rubbish IT at work!
Nov 2011
12:36pm, 23 Nov 2011
11,017 posts
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Puffing Bertie
Oi !

I have been charged 2! x 8 points for the one remaining bug i have on my Mile Manor, its 0.2m away from me so 8 penalties is fair enough but 2 x penalties seems a bit harsh :-( or is it a "bug" in the system? ;-)

Not compalining really just passing on info to the great master programmer
Nov 2011
12:37pm, 23 Nov 2011
992 posts
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Vancouver Jogger
There has been suggestions of traffic lights going -ve points if you don't run through them after 7 days - but whilst out running today thought about a potential consequence of that might be that when on holiday if you run through and claim a set of lights you then end up getting hit with -ve points for the next six months...
Nov 2011
12:43pm, 23 Nov 2011
9,405 posts
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Yorkshire Pie
Good point. Would there be a way of distinguishing between lights so that the negative points only apply to lights which you've placed yourself rather than ones originally placed by the system/someone else?
Nov 2011
12:46pm, 23 Nov 2011
993 posts
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Vancouver Jogger
Today's 12 miles earned 8343 points - well worth all the highlighting on the map

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